A Midsummer Night's Dream Front Cover
A Midsummer Night's Dream Front Cover
A Midsummer Night's Dream Front Cover by TsukiNoNeko
Description
Description
Aaaaaaaand here's the front cover. :) I wanted to post the front and back cover seperate, since I did them differently.
This part of the cover is mostly 3D. I modeled all but the fireflies and some details. The rest were added in Photoshop.
I tried to gather some things I thought were important to Midsummer Night's Dream. The love potion, Puck's flute, a red rose, and the reflection of Puck in the vial. :) Happy times.
One of my better works in 3D. Huzzah!
P.S. The rose was hard. o_o
Time Elapsed: 10 hours
Size: N/A
Programs Used: 3D Studio Max 8, Adobe Photoshop CS2
This part of the cover is mostly 3D. I modeled all but the fireflies and some details. The rest were added in Photoshop.
I tried to gather some things I thought were important to Midsummer Night's Dream. The love potion, Puck's flute, a red rose, and the reflection of Puck in the vial. :) Happy times.
One of my better works in 3D. Huzzah!
P.S. The rose was hard. o_o
Time Elapsed: 10 hours
Size: N/A
Programs Used: 3D Studio Max 8, Adobe Photoshop CS2
General Info
General Info
Ratings
Category Books » By Author Name » Shakespeare
Date Submitted
Views 1934
Favorites... 9
Vote Score 1
Category Books » By Author Name » Shakespeare
Date Submitted
Views 1934
Favorites... 9
Vote Score 1
Comments
15
Media 3D modelling
Time Taken 10 hours
Reference
Media 3D modelling
Time Taken 10 hours
Reference
Comments
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disneyfreak478 on September 30, 2006, 9:35:08 AM
omg that is SO AWESOME!!!
CourtneySoraRiku69 on September 30, 2006, 8:19:48 AM
Papercut_Dragon on September 17, 2006, 10:27:46 AM
TsukiNoNeko on September 17, 2006, 10:33:04 AM
TsukiNoNeko on
Oh, I wish it was going to be put on a printing of A Midsummer Night's Dream, but it was just a school project. I actually have a version of the entire book cover which I put on a book, but I don't have it posted.
Modelling is damn hard. This was for my Modeling III class, and I've still got a lot to learn. We use 3D Studio Max too, one of the most capable and widely used 3D programs in the world. I noticed a lot of people on here mostly use programs like Poser and Bryce that have a lot of presets that . . well . .make things a lot EASIER. :P 3DSMax is a lot LOT harder to use. But most people will never realize that.
Modelling is damn hard. This was for my Modeling III class, and I've still got a lot to learn. We use 3D Studio Max too, one of the most capable and widely used 3D programs in the world. I noticed a lot of people on here mostly use programs like Poser and Bryce that have a lot of presets that . . well . .make things a lot EASIER. :P 3DSMax is a lot LOT harder to use. But most people will never realize that.
Papercut_Dragon on September 17, 2006, 10:52:31 AM
Oooh, well, I'm sure that having a class (Modeling III! O_o ) helps. There's no substitute for an actual person who knows what they're doing showing you what to do.
I have . . . Blender. At least, I THINK it's a modeling program. You make 3D things and then you render them. And if modeling is different than rendering . . . I think I'll give up on the both of them. ^^;
Anyway, I tried to make this stick man and no matter what I did, it came out with a deformed hip. Right about then, a teacher would have been nice, lol.
I have . . . Blender. At least, I THINK it's a modeling program. You make 3D things and then you render them. And if modeling is different than rendering . . . I think I'll give up on the both of them. ^^;
Anyway, I tried to make this stick man and no matter what I did, it came out with a deformed hip. Right about then, a teacher would have been nice, lol.
TsukiNoNeko on September 17, 2006, 10:56:34 AM
TsukiNoNeko on
You've got it right. Rendering is correct. Blender is a 3D program, though I don't know how extensive of one. There are lots of similar programs that aren't as complicated, seeing as 3D Studio Max is a $7,000+ program. Though of course that's nothing compared to Maya, which costs $20,000+ for the complete program. ^_^;; I get to start using that program next semester.
Papercut_Dragon on September 17, 2006, 10:58:53 AM
TsukiNoNeko on September 17, 2006, 11:04:24 AM
TsukiNoNeko on
Well, I could probably go on about this subject for a while, but it's not the quality of the render that differs between the programs, but their various functionalities. You can do different things in them. Maya is used more for the big league movies, though most of the major studios (Pixar, Dreamworks, Blue Sky, etc.)have their own patented programs. I know Pixar's is called RenderMan.
Make sense? o_O
Make sense? o_O
Papercut_Dragon on September 17, 2006, 11:13:55 AM
ktp14 on September 17, 2006, 8:21:34 AM
ktp14 on
Comment Deleted
TsukiNoNeko on September 17, 2006, 9:17:20 AM
TsukiNoNeko on
GollumDragon on September 17, 2006, 8:18:51 AM
GollumDragon on
TsukiNoNeko on September 17, 2006, 9:16:12 AM
TsukiNoNeko on