Strange Wheel Request Round 4
Strange Wheel Request Round 4
Strange Wheel Request Round 4 by germanname
Description
Description
$5000 is top dollar value for round 4. The $500 Gamble, Double Up, and Hold Up spaces from round 3 are also on this wheel.
A recap of those three wedges.
$500 Gamble: If you land on this spot and guess a letter that is in the puzzle, you collect $500 for each occurence. Here's the catch. If the letter you chose is not in the puzzle, you lose $500 in addition to your turn. If you have less than $500 in this case, you don't get a negative score or lose a second turn. The score simply backs down to $0.
Double Up: If you land on this spot, you must guess two letters that are in the puzzle in order to double the money you acclaimed during the round. Both of those letters must be in the puzzle. If at least one of those letters you chose are not in the puzzle, you lose your turn.
Hold Up: If you land on this space and guess a correct letter, you steal the round winnings from the opponent who has the highest amount and that is added to your total.
If none of your opponents have any money on them, then you get $0 for each letter, but you still keep your turn.
If your two opponents have the same score, the next player's turn loses their amount to you. This rule is to prevent favoritism.
A recap of those three wedges.
$500 Gamble: If you land on this spot and guess a letter that is in the puzzle, you collect $500 for each occurence. Here's the catch. If the letter you chose is not in the puzzle, you lose $500 in addition to your turn. If you have less than $500 in this case, you don't get a negative score or lose a second turn. The score simply backs down to $0.
Double Up: If you land on this spot, you must guess two letters that are in the puzzle in order to double the money you acclaimed during the round. Both of those letters must be in the puzzle. If at least one of those letters you chose are not in the puzzle, you lose your turn.
Hold Up: If you land on this space and guess a correct letter, you steal the round winnings from the opponent who has the highest amount and that is added to your total.
If none of your opponents have any money on them, then you get $0 for each letter, but you still keep your turn.
If your two opponents have the same score, the next player's turn loses their amount to you. This rule is to prevent favoritism.
General Info
General Info
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Media Digital drawing or painting
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