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Chapter 13 - Gowlithe

The title Got info from pokemon wikia.com and bulbapedia.bulbagarden.net

Chapter 13 - Gowlithe

Chapter 13 - Gowlithe
Info:

Growlithe can have the abilities Flash Fire and Intimidate. Flash Fire raises Growlithe's Attack if it is hit by a Fire-type move. Intimidate decreases the Attack of its opponent when it is put in battle. Naturally loyal and protective, if it is improperly trained it often bites without warning or unprovoked.

Generation IV Other generations:
I - II - III - V


Level Move Type Cat. Pwr. Acc. PP S. Contest Appeal
Start Bite Dark Physical 60 100% 25 Tough 3 ♥♥♥
Start Roar Normal Status — 100% 20 Cool 2 ♥♥
6 Ember Fire Special 40 100% 25 Beauty 3 ♥♥♥
9 Leer Normal Status — 100% 30 Cool 2 ♥♥
14 Odor Sleuth Normal Status — —% 40 Smart 1 ♥
17 Helping Hand Normal Status — —% 20 Smart 1 ♥
20 Flame Wheel Fire Physical 60 100% 25 Beauty 2 ♥♥
25 Reversal Fighting Physical — 100% 15 Cool 2 ♥♥
28 Fire Fang Fire Physical 65 95% 15 Beauty 3 ♥♥♥
31 Take Down Normal Physical 90 85% 20 Tough 3 ♥♥♥
34 Flamethrower Fire Special 95 100% 15 Beauty 2 ♥♥
39 Agility Psychic Status — —% 30 Cool 2 ♥♥
42 Crunch Dark Physical 80 100% 15 Tough 2 ♥♥
45 Heat Wave Fire Special 100 90% 15 Beauty 2 ♥♥
48 Flare Blitz Fire Physical 120 100% 15 Smart 2 ♥♥
A level of "Start" indicates a move that will be known by a Growlithe obtained at level 1 in Generation IV
Bold indicates a move that gets STAB when used by Growlithe
Italic indicates a move that gets STAB only when used by an evolution of Growlithe
Click on the generation numbers at the top to see level-up moves from other generations


By TM/HMGeneration IV Other generations:
I - II - III - V


TM Move Type Cat. Pwr. Acc. PP S. Contest Appeal
TM05 Roar Normal Status — 100% 20 Cool 2 ♥♥
TM06 Toxic Poison Status — 85% 10 Smart 2 ♥♥
TM10 Hidden Power Normal Special — 100% 15 Smart 1 ♥
TM11 Sunny Day Fire Status — —% 5 Beauty 2 ♥♥
TM17 Protect Normal Status — —% 10 Cute 0
TM21 Frustration Normal Physical — 100% 20 Cute 2 ♥♥
TM23 Iron Tail Steel Physical 100 75% 15 Cool 2 ♥♥
TM27 Return Normal Physical — 100% 20 Cute 2 ♥♥
TM28 Dig Ground Physical 80 100% 10 Smart 1 ♥
TM32 Double Team Normal Status — —% 15 Cool 2 ♥♥
TM35 Flamethrower Fire Special 95 100% 15 Beauty 2 ♥♥
TM38 Fire Blast Fire Special 120 85% 5 Beauty 2 ♥♥
TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status — —% 10 Cute 0
TM45 Attract Normal Status — 100% 15 Cute 2 ♥♥
TM46 Thief Dark Physical 40 100% 10 Tough 0
TM50 Overheat Fire Special 140 90% 5 Beauty 2 ♥♥
TM58 Endure Normal Status — —% 10 Tough 2 ♥♥
TM61 Will-O-Wisp Fire Status — 75% 15 Beauty 2 ♥♥
TM78 Captivate Normal Status — 100% 20 Beauty 2 ♥♥
TM82 Sleep Talk Normal Status — —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical — 100% 15 Cool 2 ♥♥
TM87 Swagger Normal Status — 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status — —% 10 Smart 1 ♥
HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
Bold indicates a move that gets STAB when used by Growlithe
Italic indicates a move that gets STAB only when used by an evolution of Growlithe
Click on the generation numbers at the top to see TM moves from other generations


By breedingGeneration IV Other generations:
II - III - V


Father Move Type Cat. Pwr. Acc. PP S. Contest Appeal
Body Slam Normal Physical 85 100% 15 Tough 3 ♥♥♥



Crunch Dark Physical 80 100% 15 Tough 2 ♥♥


Double-Edge Normal Physical 120 100% 15 Tough 0

Fire Spin Fire Special 15 70% 15 Beauty 0

Flare Blitz Fire Physical 120 100% 15 Smart 2 ♥♥
Heat Wave Fire Special 100 90% 10 Beauty 2 ♥♥

Howl Normal Status — —% 40 Cool 0
Morning SunHGSS Normal Status — —% 5 Beauty 0
Safeguard Normal Status — —% 25 Beauty 2 ♥♥

Thrash Normal Physical 90 100% 20 Tough 2 ♥♥
Moves marked with an asterisk (*) must be chain bred onto Growlithe in Generation IV
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Growlithe in that game.
Bold indicates a move that gets STAB when used by Growlithe
Italic indicates a move that gets STAB only when used by an evolution of Growlithe
Click on the generation numbers at the top to see Egg moves from other generations


By tutoringGeneration IV Other generations:
II - III - V


Game Move Type Cat. Pwr. Acc. PP S. Contest Appeal
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Heat Wave Fire Special 100 90% 10 Beauty 2 ♥♥
D P Pt HG SS Helping Hand Normal Status — —% 20 Smart 1 ♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
A black abbreviation in a colored box indicates that Growlithe can be tutored the move in that game
A colored abbreviation in a white box indicates that Growlithe cannot be tutored the move in that game
Bold indicates a move that gets STAB when used by Growlithe
Italic indicates a move that gets STAB only when used by an evolution of Growlithe
Click on the generation numbers at the top to see move tutor moves from other generations

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