Todd Wants Key's Face
Todd Wants Key's Face
Todd Wants Key's Face by TheGameArtCritic
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Description
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General Info
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Category Miscellaneous » Characters » Written Characters
Date Submitted
Views 52942
Favorites... 1
Vote Score 1
Category Miscellaneous » Characters » Written Characters
Date Submitted
Views 52942
Favorites... 1
Vote Score 1
Comments
19886
Media Digital drawing or painting
Time Taken 2 hours
Reference Key
Media Digital drawing or painting
Time Taken 2 hours
Reference Key
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TheGameArtCritic on June 18, 2011, 4:12:49 PM
Todd: Oh, don't worry about us, we'll be FINE, Key... throwing wild parties, breaking everything on purpose, setting Versailles on fire... inviting all our friends outside... you can completely trust us. ^^
mechadragon13 on June 18, 2011, 4:22:20 PM
TheGameArtCritic on June 18, 2011, 4:24:07 PM
mechadragon13 on June 18, 2011, 4:25:32 PM
TheGameArtCritic on June 18, 2011, 4:34:34 PM
Todd: Ew. looking. *walks with Sarah to Harry and Claire's room. He knocks on the door*
Harry: *drowsily opens the door. He was exhausted from all the info he had to write down, plus the planning he had to do the night before* Hmngwha...?
Todd: Oh, Sorry, Harry - I didn't know you were still asleep. D:>
Harry: *rubs his eye* No, s'okay... was gonna wake up soon anyway...
Todd: Is Sam there with you guys?
Harry: Mnn... *looks back into the room, behind him* ... nope. Think he went out into th'garden...
Todd: ... the garden's really... biiig... D:
Harry: s'rry...
Todd: Why don't you just... sleep for a bit longer - we'll go find him, okay?
Harry: *gives Todd a tired nod, then shuts the door*
Todd: h'okay...
Harry: *drowsily opens the door. He was exhausted from all the info he had to write down, plus the planning he had to do the night before* Hmngwha...?
Todd: Oh, Sorry, Harry - I didn't know you were still asleep. D:>
Harry: *rubs his eye* No, s'okay... was gonna wake up soon anyway...
Todd: Is Sam there with you guys?
Harry: Mnn... *looks back into the room, behind him* ... nope. Think he went out into th'garden...
Todd: ... the garden's really... biiig... D:
Harry: s'rry...
Todd: Why don't you just... sleep for a bit longer - we'll go find him, okay?
Harry: *gives Todd a tired nod, then shuts the door*
Todd: h'okay...
mechadragon13 on June 18, 2011, 4:36:55 PM
TheGameArtCritic on June 18, 2011, 4:49:43 PM
mechadragon13 on June 18, 2011, 4:51:12 PM
TheGameArtCritic on June 18, 2011, 4:53:26 PM
mechadragon13 on June 18, 2011, 5:17:35 PM
TheGameArtCritic on June 18, 2011, 5:19:50 PM
mechadragon13 on June 18, 2011, 5:23:12 PM
TheGameArtCritic on June 18, 2011, 5:26:17 PM
mechadragon13 on June 18, 2011, 5:37:53 PM
TheGameArtCritic on June 18, 2011, 5:42:18 PM
mechadragon13 on June 19, 2011, 12:39:03 AM
TheGameArtCritic on June 19, 2011, 2:52:56 AM
mechadragon13 on June 19, 2011, 4:49:08 AM
TheGameArtCritic on June 19, 2011, 4:50:58 AM
mechadragon13 on June 19, 2011, 5:05:34 AM
TheGameArtCritic on June 19, 2011, 5:06:45 AM
TheGameArtCritic on June 18, 2011, 2:35:53 AM
mechadragon13 on June 18, 2011, 2:43:41 AM
TheGameArtCritic on June 18, 2011, 2:45:22 AM
mechadragon13 on June 18, 2011, 2:51:20 AM
TheGameArtCritic on June 18, 2011, 2:52:56 AM
mechadragon13 on June 18, 2011, 2:58:26 AM
TheGameArtCritic on June 18, 2011, 3:24:31 AM
mechadragon13 on June 18, 2011, 2:52:40 PM
TheGameArtCritic on June 18, 2011, 2:55:04 PM
mechadragon13 on June 18, 2011, 3:01:17 PM
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mechadragon13 on June 18, 2011, 3:12:09 PM
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mechadragon13 on June 18, 2011, 3:45:43 PM
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mechadragon13 on June 18, 2011, 3:53:06 PM
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mechadragon13 on June 18, 2011, 4:01:02 PM
TheGameArtCritic on June 18, 2011, 4:04:09 PM
mechadragon13 on June 18, 2011, 4:09:05 PM
TheGameArtCritic on June 18, 2011, 4:11:37 PM
TheGameArtCritic on June 17, 2011, 6:40:04 PM
mechadragon13 on June 17, 2011, 6:45:02 PM
TheGameArtCritic on June 17, 2011, 6:46:41 PM
mechadragon13 on June 17, 2011, 6:50:08 PM
TheGameArtCritic on June 17, 2011, 6:51:51 PM
mechadragon13 on June 17, 2011, 6:57:00 PM
TheGameArtCritic on June 17, 2011, 6:59:38 PM
mechadragon13 on June 18, 2011, 1:07:07 AM
TheGameArtCritic on June 18, 2011, 1:30:08 AM
mechadragon13 on June 18, 2011, 1:38:03 AM
TheGameArtCritic on June 18, 2011, 1:40:05 AM
mechadragon13 on June 18, 2011, 1:47:32 AM
TheGameArtCritic on June 18, 2011, 1:49:51 AM
mechadragon13 on June 18, 2011, 1:54:18 AM
TheGameArtCritic on June 18, 2011, 1:59:28 AM
mechadragon13 on June 18, 2011, 2:06:40 AM
TheGameArtCritic on June 18, 2011, 2:10:46 AM
mechadragon13 on June 18, 2011, 2:17:29 AM
TheGameArtCritic on June 18, 2011, 2:21:31 AM
mechadragon13 on June 18, 2011, 2:24:46 AM
TheGameArtCritic on June 18, 2011, 2:28:41 AM
mechadragon13 on June 18, 2011, 2:32:07 AM
TheGameArtCritic on June 18, 2011, 2:35:27 AM
TheGameArtCritic on June 17, 2011, 4:38:19 PM
mechadragon13 on June 17, 2011, 4:46:06 PM
TheGameArtCritic on June 17, 2011, 4:48:15 PM
mechadragon13 on June 17, 2011, 4:51:13 PM
TheGameArtCritic on June 17, 2011, 4:54:05 PM
mechadragon13 on June 17, 2011, 5:00:01 PM
TheGameArtCritic on June 17, 2011, 5:06:17 PM
mechadragon13 on June 17, 2011, 5:14:20 PM
TheGameArtCritic on June 17, 2011, 5:21:15 PM
mechadragon13 on June 17, 2011, 5:24:58 PM
TheGameArtCritic on June 17, 2011, 5:29:38 PM
mechadragon13 on June 17, 2011, 5:36:45 PM
TheGameArtCritic on June 17, 2011, 5:43:10 PM
mechadragon13 on June 17, 2011, 5:56:13 PM
TheGameArtCritic on June 17, 2011, 6:01:18 PM
mechadragon13 on June 17, 2011, 6:08:05 PM
TheGameArtCritic on June 17, 2011, 6:12:26 PM
mechadragon13 on June 17, 2011, 6:23:46 PM
TheGameArtCritic on June 17, 2011, 6:26:52 PM
mechadragon13 on June 17, 2011, 6:31:00 PM
TheGameArtCritic on June 17, 2011, 6:33:13 PM
mechadragon13 on June 17, 2011, 6:37:25 PM
TheGameArtCritic on June 17, 2011, 6:38:55 PM
TheGameArtCritic on June 17, 2011, 3:01:40 PM
Todd: Well... that's what the tranqs are for... let's... let's just think of that...
*they reach the medical room*
Doctor: Hello! Uh... back from the mission, I see - who got injured?
Todd: Sup, I'll be your patient for the day... <:/
Doctor: Alright. Come here.
Todd: *limps over to the doctor*
Doctor: *unwraps the bandages and gauze and looks over the multiple wounds* .... Yikes...
*they reach the medical room*
Doctor: Hello! Uh... back from the mission, I see - who got injured?
Todd: Sup, I'll be your patient for the day... <:/
Doctor: Alright. Come here.
Todd: *limps over to the doctor*
Doctor: *unwraps the bandages and gauze and looks over the multiple wounds* .... Yikes...
mechadragon13 on June 17, 2011, 3:04:34 PM
TheGameArtCritic on June 17, 2011, 3:10:36 PM
mechadragon13 on June 17, 2011, 3:13:54 PM
TheGameArtCritic on June 17, 2011, 3:17:10 PM
mechadragon13 on June 17, 2011, 3:21:03 PM
TheGameArtCritic on June 17, 2011, 3:35:22 PM
mechadragon13 on June 17, 2011, 3:37:54 PM
TheGameArtCritic on June 17, 2011, 3:43:50 PM
Todd: *huffs* I'm feeling numb.
Doctor: <:/ *walks over to his backside and starts stitching it up*
Todd: ... It's a tiny wound, Key - just a little one! I don't think that should be stopping me from going back out there.
Doctor: If you'll excuse me - I doubt you would have suffered as much damage if you had worn the armor provided to soldiers. D:
Todd: I CAN'T wear the armor if I want to actually DO something! D:<
Doctor: <:/ *walks over to his backside and starts stitching it up*
Todd: ... It's a tiny wound, Key - just a little one! I don't think that should be stopping me from going back out there.
Doctor: If you'll excuse me - I doubt you would have suffered as much damage if you had worn the armor provided to soldiers. D:
Todd: I CAN'T wear the armor if I want to actually DO something! D:<
mechadragon13 on June 17, 2011, 3:48:56 PM
TheGameArtCritic on June 17, 2011, 3:53:19 PM
mechadragon13 on June 17, 2011, 3:59:46 PM
TheGameArtCritic on June 17, 2011, 4:04:38 PM
mechadragon13 on June 17, 2011, 4:11:56 PM
TheGameArtCritic on June 17, 2011, 4:15:54 PM
mechadragon13 on June 17, 2011, 4:21:14 PM
TheGameArtCritic on June 17, 2011, 4:23:30 PM
mechadragon13 on June 17, 2011, 4:29:24 PM
TheGameArtCritic on June 17, 2011, 4:31:35 PM
mechadragon13 on June 17, 2011, 4:36:42 PM
TheGameArtCritic on June 17, 2011, 4:37:33 PM
TheGameArtCritic on June 16, 2011, 4:13:58 PM
mechadragon13 on June 16, 2011, 4:15:39 PM
TheGameArtCritic on June 16, 2011, 4:23:49 PM
*in a split-second, a hunter has crash-landed onto Todd, and was now tearing into his back with his claws*
Hunter: RAAIIYYYYAAAAHH!!
Todd: GET HIM OFF!! GET HIM OFF!! DDD8>
Other Hunter: *goes for the soldier next to Todd*
Soldier: !!
Both Hunters: *their lips have rotted away, revealing only teeth. One of the hunters - the one on Todd - still had a pair of eyes. The other only had one. Their hands had been worn down to the literal bone, the white shining through the dirt and blood. The claws were half the size of a witch's claws now*
Hunter: RAAIIYYYYAAAAHH!!
Todd: GET HIM OFF!! GET HIM OFF!! DDD8>
Other Hunter: *goes for the soldier next to Todd*
Soldier: !!
Both Hunters: *their lips have rotted away, revealing only teeth. One of the hunters - the one on Todd - still had a pair of eyes. The other only had one. Their hands had been worn down to the literal bone, the white shining through the dirt and blood. The claws were half the size of a witch's claws now*
mechadragon13 on June 16, 2011, 4:26:49 PM
TheGameArtCritic on June 16, 2011, 4:33:43 PM
mechadragon13 on June 16, 2011, 4:46:50 PM
TheGameArtCritic on June 16, 2011, 4:49:20 PM
mechadragon13 on June 16, 2011, 4:51:30 PM
TheGameArtCritic on June 16, 2011, 5:02:48 PM
Todd: *continues hissing and snarling at Key as she treats him*
Harry: ...
*suddenly, there was shouting in the distance - a group of five people, all French, all carrying guns, all running towards the soldiers*
French Man 1: <Hey! Hey, are you here to rescue us??>
French Woman 1: <Careful - the infected might be setting up another trap!>
Harry: Wha - *shakes the interpreter's shoulder* Hey - what are they saying? D:
Interpreter: They think the infected have lain a trap fro them.
Harry: Tell them we mean them no harm. D:
Interpreter: <Don't worry! We're human! We mean you no harm!>
The Entire Group: :D
Harry: ...
*suddenly, there was shouting in the distance - a group of five people, all French, all carrying guns, all running towards the soldiers*
French Man 1: <Hey! Hey, are you here to rescue us??>
French Woman 1: <Careful - the infected might be setting up another trap!>
Harry: Wha - *shakes the interpreter's shoulder* Hey - what are they saying? D:
Interpreter: They think the infected have lain a trap fro them.
Harry: Tell them we mean them no harm. D:
Interpreter: <Don't worry! We're human! We mean you no harm!>
The Entire Group: :D
mechadragon13 on June 16, 2011, 5:05:55 PM
TheGameArtCritic on June 16, 2011, 5:09:54 PM
mechadragon13 on June 16, 2011, 5:12:24 PM
TheGameArtCritic on June 17, 2011, 1:46:36 AM
*the entire truck is silent, having suffered the loss of a soldier whom everyone knew and got along with. Still, at least the mission was mostly successful*
Todd: *is half-awake* ...
*they arrive at the Safe Zone, and everyone climbs out, worn out from the day. They enter the main hall*
Harry: *to Key* Take Todd to the medical room, which is to the right of the armory - you know where that is.
Todd: ...
Todd: *is half-awake* ...
*they arrive at the Safe Zone, and everyone climbs out, worn out from the day. They enter the main hall*
Harry: *to Key* Take Todd to the medical room, which is to the right of the armory - you know where that is.
Todd: ...
mechadragon13 on June 17, 2011, 3:32:48 AM
TheGameArtCritic on June 17, 2011, 4:17:39 AM
Sam: *follows Sarah* ! :/
Todd: *glances over his shoulder. Upon spotting Sarah, he is filled with a strong urge to head to the medical room before she sees anything - he didn't want her to panic*
Harry: *talking with the survivors (with the help of the interpreter), trying to gather information from them*
Todd: *glances over his shoulder. Upon spotting Sarah, he is filled with a strong urge to head to the medical room before she sees anything - he didn't want her to panic*
Harry: *talking with the survivors (with the help of the interpreter), trying to gather information from them*
mechadragon13 on June 17, 2011, 4:25:29 AM
TheGameArtCritic on June 17, 2011, 8:46:30 AM
mechadragon13 on June 17, 2011, 2:49:02 PM
TheGameArtCritic on June 17, 2011, 2:52:28 PM
mechadragon13 on June 17, 2011, 2:54:07 PM
TheGameArtCritic on June 17, 2011, 2:59:03 PM
TheGameArtCritic on June 15, 2011, 2:17:13 PM
mechadragon13 on June 15, 2011, 2:27:29 PM
TheGameArtCritic on June 15, 2011, 2:36:29 PM
mechadragon13 on June 15, 2011, 2:40:42 PM
TheGameArtCritic on June 15, 2011, 2:48:29 PM
mechadragon13 on June 15, 2011, 2:54:49 PM
TheGameArtCritic on June 15, 2011, 3:01:29 PM
mechadragon13 on June 15, 2011, 3:20:56 PM
TheGameArtCritic on June 15, 2011, 3:31:22 PM
Todd: *smiles reassuringly at Sarah* Yeah, don't worry about us, alright? We'll be fine...
Harry: *looks at Todd and Key from a distance, waiting* ...
Todd: Right then... c'mon, Key. Let's go. *walks with her over to Harry*
Harry: You're with me and Claire - along with ten specially picked soldiers. Follow me.
*they all walk outside*
Harry: *to the soldiers* ALRIGHT! REMEMBER, NO KILLING OF ANY OF THE INFECTED! NONE! UNDERSTOOD?
Soldiers: Yes sir!
Harry: Alright then. Everyone get into the truck.
*all soldiers pile into specific armored trucks - one per group*
Todd: *climbs in with Key* :/
Harry: *looks at Todd and Key from a distance, waiting* ...
Todd: Right then... c'mon, Key. Let's go. *walks with her over to Harry*
Harry: You're with me and Claire - along with ten specially picked soldiers. Follow me.
*they all walk outside*
Harry: *to the soldiers* ALRIGHT! REMEMBER, NO KILLING OF ANY OF THE INFECTED! NONE! UNDERSTOOD?
Soldiers: Yes sir!
Harry: Alright then. Everyone get into the truck.
*all soldiers pile into specific armored trucks - one per group*
Todd: *climbs in with Key* :/
mechadragon13 on June 16, 2011, 2:45:25 AM
TheGameArtCritic on June 16, 2011, 2:50:41 AM
*they drive out for a while, stopping when they reach a city-area. A scratching sound could easily be heard on the top of the truck*
Todd: *quietly* ... looks like we've already got company...
*suddenly, claws pierce into the truck, ripping a small chunk of the roof off as if it was made of tin*
Everyone: !!!
*and that's when Spitter acid was spat into the truck*
Todd: Oh shoot!! OKAY, TIME TO GET OUT! NOW!! D8
Everyone: *quickly rushes out of the truck*
A Spitter: *was on top of the truck. Its arms were completely black from necrosis, and it no longer had eyes, acid leaking from the sockets, as well as where the nose once was*
Todd: *quietly* ... looks like we've already got company...
*suddenly, claws pierce into the truck, ripping a small chunk of the roof off as if it was made of tin*
Everyone: !!!
*and that's when Spitter acid was spat into the truck*
Todd: Oh shoot!! OKAY, TIME TO GET OUT! NOW!! D8
Everyone: *quickly rushes out of the truck*
A Spitter: *was on top of the truck. Its arms were completely black from necrosis, and it no longer had eyes, acid leaking from the sockets, as well as where the nose once was*
mechadragon13 on June 16, 2011, 2:58:08 AM
TheGameArtCritic on June 16, 2011, 2:59:56 AM
mechadragon13 on June 16, 2011, 3:23:20 PM
TheGameArtCritic on June 16, 2011, 3:37:24 PM
Todd: I know, right?? D8
*suddenly, a chargers comes out of nowhere and takes two people at once down the middle, sending two others flying*
Charger: *is MASSIVE, or rather, his arm is. His face is nothing but a skull now, with one foggy white eye in it. The arm was as large as its TORSO, and it moved with the speed of a TRUCK*
Todd: OH GOD!!
Harry: !! D8 *immediately shoots a few tranquilizers at the Charger, but they bounce off at the speed he is going at* frack!
Charger: *finally stops and smashes both soldiers to the ground, over and over and over* ROOOOOOOOOOOOO!!
*suddenly, a chargers comes out of nowhere and takes two people at once down the middle, sending two others flying*
Charger: *is MASSIVE, or rather, his arm is. His face is nothing but a skull now, with one foggy white eye in it. The arm was as large as its TORSO, and it moved with the speed of a TRUCK*
Todd: OH GOD!!
Harry: !! D8 *immediately shoots a few tranquilizers at the Charger, but they bounce off at the speed he is going at* frack!
Charger: *finally stops and smashes both soldiers to the ground, over and over and over* ROOOOOOOOOOOOO!!
mechadragon13 on June 16, 2011, 3:45:58 PM
TheGameArtCritic on June 16, 2011, 3:57:46 PM
Charger* the tranquilizers manage to hit, and soon the charger is stumbling backwards, losing all energy. Then, like a tree, it collapses with a large "thump"*
*the soldiers that were taken were somewhat injured, one with a few broken ribs, and the other a broken arm. They limp back*
Harry: Oh god...! You two need to get back to the Safe Zone!
Soldier 1: ... how?
Harry: ... *the spitter was a problem...* just follow us, then... be careful.
Todd: D: ...
*the soldiers that were taken were somewhat injured, one with a few broken ribs, and the other a broken arm. They limp back*
Harry: Oh god...! You two need to get back to the Safe Zone!
Soldier 1: ... how?
Harry: ... *the spitter was a problem...* just follow us, then... be careful.
Todd: D: ...
mechadragon13 on June 16, 2011, 4:05:40 PM
TheGameArtCritic on June 16, 2011, 4:08:09 PM
mechadragon13 on June 16, 2011, 4:10:24 PM
TheGameArtCritic on June 16, 2011, 4:11:28 PM
TheGameArtCritic on June 14, 2011, 5:45:30 PM
mechadragon13 on June 14, 2011, 6:01:12 PM
Sarah: *nudges him again, just to show she was joking* So, how was the plane ride?
meanwhile
Key: Oh, I remember it too... we were all in that safehouse... scared after that run in with... *trails off. Todd knew who she was talking about* ...I couldn't sleep. *smiles* That was the first time you declared yourself to be my teddy bear. :)
meanwhile
Key: Oh, I remember it too... we were all in that safehouse... scared after that run in with... *trails off. Todd knew who she was talking about* ...I couldn't sleep. *smiles* That was the first time you declared yourself to be my teddy bear. :)
TheGameArtCritic on June 14, 2011, 6:04:41 PM
mechadragon13 on June 14, 2011, 6:19:31 PM
TheGameArtCritic on June 14, 2011, 6:21:43 PM
mechadragon13 on June 14, 2011, 6:31:25 PM
TheGameArtCritic on June 14, 2011, 6:34:29 PM
mechadragon13 on June 14, 2011, 6:52:17 PM
TheGameArtCritic on June 15, 2011, 3:58:41 AM
mechadragon13 on June 15, 2011, 10:41:24 AM
TheGameArtCritic on June 15, 2011, 11:38:01 AM
mechadragon13 on June 15, 2011, 12:24:11 PM
Sarah: Oh, I can imagine... you're gonna have to treasure that memory FOREVER. X)
meanwhile
Key: *holds the kiss for as long as possible, reliving that morning of bliss that first Valentine's day in the Safe Zone... it had been the first time she had truly felt safe after getting there, and she still felt safe here, with Todd*
meanwhile
Key: *holds the kiss for as long as possible, reliving that morning of bliss that first Valentine's day in the Safe Zone... it had been the first time she had truly felt safe after getting there, and she still felt safe here, with Todd*
TheGameArtCritic on June 15, 2011, 12:28:40 PM
mechadragon13 on June 15, 2011, 12:38:24 PM
TheGameArtCritic on June 15, 2011, 12:41:10 PM
mechadragon13 on June 15, 2011, 12:50:42 PM
TheGameArtCritic on June 15, 2011, 1:09:36 PM
Sam: What do you think the infected are like out there? >_>
meanwhile
Harry: Hello Key. Todd. I just wanted to tell you guys that we're leaving in twenty minutes, and that you should get ready for our first mission outside the Safe Zone. Key, since you are able to handle guns, you'll be given two - a tranquilizer gun, and a gun holding the cure. Both are two-handed weapons. We are not trying to KILL the infected, we're trying to CURE them, so that's just a reminder. Todd, when it's time to cure the infected, not rescue survivors, you'll be given syringes to insert yourself, not a gun. Good luck you two. *nods, then leaves, closing the door behind them*
Todd: Well, that was organized.
meanwhile
Harry: Hello Key. Todd. I just wanted to tell you guys that we're leaving in twenty minutes, and that you should get ready for our first mission outside the Safe Zone. Key, since you are able to handle guns, you'll be given two - a tranquilizer gun, and a gun holding the cure. Both are two-handed weapons. We are not trying to KILL the infected, we're trying to CURE them, so that's just a reminder. Todd, when it's time to cure the infected, not rescue survivors, you'll be given syringes to insert yourself, not a gun. Good luck you two. *nods, then leaves, closing the door behind them*
Todd: Well, that was organized.
mechadragon13 on June 15, 2011, 1:36:54 PM
TheGameArtCritic on June 15, 2011, 1:46:08 PM
mechadragon13 on June 15, 2011, 2:10:06 PM
TheGameArtCritic on June 15, 2011, 2:16:17 PM
TheGameArtCritic on June 14, 2011, 3:27:22 PM
mechadragon13 on June 14, 2011, 3:30:16 PM
TheGameArtCritic on June 14, 2011, 3:35:29 PM
mechadragon13 on June 14, 2011, 3:37:57 PM
TheGameArtCritic on June 14, 2011, 3:44:20 PM
mechadragon13 on June 14, 2011, 3:47:16 PM
TheGameArtCritic on June 14, 2011, 3:53:33 PM
mechadragon13 on June 14, 2011, 3:55:56 PM
TheGameArtCritic on June 14, 2011, 4:00:50 PM
mechadragon13 on June 14, 2011, 4:06:31 PM
TheGameArtCritic on June 14, 2011, 4:13:58 PM
mechadragon13 on June 14, 2011, 4:21:27 PM
TheGameArtCritic on June 14, 2011, 4:30:12 PM
mechadragon13 on June 14, 2011, 4:37:20 PM
TheGameArtCritic on June 14, 2011, 4:40:21 PM
mechadragon13 on June 14, 2011, 4:47:27 PM
TheGameArtCritic on June 14, 2011, 4:55:58 PM
mechadragon13 on June 14, 2011, 5:10:56 PM
TheGameArtCritic on June 14, 2011, 5:17:37 PM
mechadragon13 on June 14, 2011, 5:29:28 PM
TheGameArtCritic on June 14, 2011, 5:34:03 PM
mechadragon13 on June 14, 2011, 5:39:09 PM
TheGameArtCritic on June 14, 2011, 5:44:03 PM
TheGameArtCritic on June 14, 2011, 12:51:23 PM
mechadragon13 on June 14, 2011, 12:57:24 PM
TheGameArtCritic on June 14, 2011, 1:06:24 PM
mechadragon13 on June 14, 2011, 1:17:04 PM
TheGameArtCritic on June 14, 2011, 1:21:43 PM
mechadragon13 on June 14, 2011, 1:40:52 PM
TheGameArtCritic on June 14, 2011, 1:42:48 PM
mechadragon13 on June 14, 2011, 2:14:09 PM
TheGameArtCritic on June 14, 2011, 2:21:11 PM
*it was two months later that the military - and Todd, Key, and Sarah - were packing up and heading off to Europe. The plane ride there was a long and uneasy one, and as soon as they landed, they were piled on heavily armored trucks to the last remaining safe zone in France - the Palace of Versailles. Once taken care of as if the entire place was jewelry (which is practically was), it was left alone to rot with the rest of the world. The soldiers are assigned to their rooms*
Todd: *opening the door to his family's room, all the while carrying two heavy bags* Never knew I'd ever get to see this place... a shame that the infection sorta ruined it...
Todd: *opening the door to his family's room, all the while carrying two heavy bags* Never knew I'd ever get to see this place... a shame that the infection sorta ruined it...
mechadragon13 on June 14, 2011, 2:30:11 PM
TheGameArtCritic on June 14, 2011, 2:39:12 PM
Todd: *shakes his head* No idea, but I'm sure someone can tell me. Hang on. *puts down the two bags and walks off to find Harry*
Harry: *in the main hall still, talking to generals, assigning them tasks and things - he was discouraged, and even a little creeped out by a lack of people in the Palace when they arrived. His first goal, with Claire, is to look for survivors. He already had an interpreter for each general*
Todd: Harry!
Harry: Todd. I'm still really glad you were able to come with us...
Todd: Right, well, y'know... so what are we going to be doing?
Harry: Looking for survivors. If there are any. If we can't find anyone, we get right on to curing the infected.
Harry: *in the main hall still, talking to generals, assigning them tasks and things - he was discouraged, and even a little creeped out by a lack of people in the Palace when they arrived. His first goal, with Claire, is to look for survivors. He already had an interpreter for each general*
Todd: Harry!
Harry: Todd. I'm still really glad you were able to come with us...
Todd: Right, well, y'know... so what are we going to be doing?
Harry: Looking for survivors. If there are any. If we can't find anyone, we get right on to curing the infected.
mechadragon13 on June 14, 2011, 2:42:25 PM
TheGameArtCritic on June 14, 2011, 2:47:39 PM
Todd: Sooo... when are we starting?
Harry: In an hour.
Todd: THAT fast?
Harry: People could be dying out there, Todd...
Todd: Well... yeah...
Harry: Do you want armor?
Todd: No, that'll just slow me down - but Key might want some.
Harry: The armory is the first door down that hall. *thumbs behind him* Tell her to go there in an hour if she wants it. If she's coming with you.
Todd: Alright.
Harry: ... you've done the right thing by coming here, Todd.
Todd: ... I know... *he leaves, going back to his family's room*
*in the room*
Todd: Okay, so we're gonna be looking for survivors in an hour. Key, if you want hour, you have to get it in the first room down the opposite hall in an hour, okay?
Harry: In an hour.
Todd: THAT fast?
Harry: People could be dying out there, Todd...
Todd: Well... yeah...
Harry: Do you want armor?
Todd: No, that'll just slow me down - but Key might want some.
Harry: The armory is the first door down that hall. *thumbs behind him* Tell her to go there in an hour if she wants it. If she's coming with you.
Todd: Alright.
Harry: ... you've done the right thing by coming here, Todd.
Todd: ... I know... *he leaves, going back to his family's room*
*in the room*
Todd: Okay, so we're gonna be looking for survivors in an hour. Key, if you want hour, you have to get it in the first room down the opposite hall in an hour, okay?
mechadragon13 on June 14, 2011, 2:52:18 PM
TheGameArtCritic on June 14, 2011, 2:55:51 PM
mechadragon13 on June 14, 2011, 3:04:58 PM
TheGameArtCritic on June 14, 2011, 3:07:33 PM
mechadragon13 on June 14, 2011, 3:14:12 PM
TheGameArtCritic on June 14, 2011, 3:17:58 PM
mechadragon13 on June 14, 2011, 3:22:58 PM
Sarah: *opens the door a tiny bit to see if she had found the right room, and smirks when she sees Sam laying unawares in the room. she swings the door open and jumps in the room with a loud THUMP* BWAAH!
meanwhile
Key: Mhmm... It's weird, being on the opposite side as last time... not that it's a bad thing, you know.
meanwhile
Key: Mhmm... It's weird, being on the opposite side as last time... not that it's a bad thing, you know.