Todd Wants Key's Face
Todd Wants Key's Face
Todd Wants Key's Face by TheGameArtCritic
Description
Description
General Info
General Info
Ratings
Category Miscellaneous » Characters » Written Characters
Date Submitted
Views 53685
Favorites... 1
Vote Score 1
Category Miscellaneous » Characters » Written Characters
Date Submitted
Views 53685
Favorites... 1
Vote Score 1
Comments
19886
Media Digital drawing or painting
Time Taken 2 hours
Reference Key
Media Digital drawing or painting
Time Taken 2 hours
Reference Key
Comments
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TheGameArtCritic on February 22, 2012, 9:01:43 AM
Sam: Eheh... uh, anyway, I think we should go talk to Gilder now...
mechadragon13 on February 22, 2012, 9:29:27 AM
TheGameArtCritic on February 22, 2012, 9:34:35 AM
mechadragon13 on February 22, 2012, 9:36:29 AM
TheGameArtCritic on February 22, 2012, 9:46:20 AM
mechadragon13 on February 22, 2012, 9:49:28 AM
TheGameArtCritic on February 22, 2012, 9:59:10 AM
mechadragon13 on February 22, 2012, 10:09:01 AM
TheGameArtCritic on February 22, 2012, 10:17:59 AM
Gilder: *he stands up and walks over to shake Sam's hand* Good to have you back, Lieutenant Gatzsky. :)
Sam: Good to be back. But we have a problem.
Gilder: Other than the usual?
Sam: Well, the girl that Hobbes's kidnapped...
Gilder: The "Annabelle" girl, yes, I've got her written down.
Sam: We need to make her rescue a top priority.
Gilder: I'm well aware that rescuing the girl is important, but we have terrorists to deal with, thieves, murderers, ESPECIALLY Blood Puppet...
Sam: Gilder. Please.
Gilder: <:/ ... When?
Sam: Tomorrow. Five in the morning.
Gilder: That doesn't give you much time to fully recover...
Sam: I've spent enough time lounging around and being useless to society. Tomorrow at five. That's that.
Sam: Good to be back. But we have a problem.
Gilder: Other than the usual?
Sam: Well, the girl that Hobbes's kidnapped...
Gilder: The "Annabelle" girl, yes, I've got her written down.
Sam: We need to make her rescue a top priority.
Gilder: I'm well aware that rescuing the girl is important, but we have terrorists to deal with, thieves, murderers, ESPECIALLY Blood Puppet...
Sam: Gilder. Please.
Gilder: <:/ ... When?
Sam: Tomorrow. Five in the morning.
Gilder: That doesn't give you much time to fully recover...
Sam: I've spent enough time lounging around and being useless to society. Tomorrow at five. That's that.
mechadragon13 on February 22, 2012, 10:21:04 AM
TheGameArtCritic on February 22, 2012, 11:33:50 AM
mechadragon13 on February 22, 2012, 11:43:59 AM
TheGameArtCritic on February 22, 2012, 12:21:42 PM
mechadragon13 on February 22, 2012, 1:27:35 PM
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mechadragon13 on February 22, 2012, 3:22:43 PM
TheGameArtCritic on February 22, 2012, 3:35:04 PM
mechadragon13 on February 22, 2012, 3:45:09 PM
TheGameArtCritic on February 23, 2012, 8:05:14 AM
TheGameArtCritic on February 20, 2012, 1:04:57 PM
mechadragon13 on February 20, 2012, 1:06:34 PM
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mechadragon13 on February 20, 2012, 2:46:41 PM
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mechadragon13 on February 21, 2012, 12:56:56 PM
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mechadragon13 on February 21, 2012, 1:26:49 PM
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mechadragon13 on February 21, 2012, 2:50:29 PM
TheGameArtCritic on February 21, 2012, 3:08:03 PM
mechadragon13 on February 21, 2012, 3:33:30 PM
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mechadragon13 on February 22, 2012, 2:17:22 AM
TheGameArtCritic on February 22, 2012, 7:52:19 AM
mechadragon13 on February 22, 2012, 8:59:38 AM
TheGameArtCritic on February 22, 2012, 9:01:08 AM
TheGameArtCritic on February 20, 2012, 6:08:33 AM
mechadragon13 on February 20, 2012, 7:03:45 AM
TheGameArtCritic on February 20, 2012, 7:19:16 AM
mechadragon13 on February 20, 2012, 7:37:34 AM
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mechadragon13 on February 20, 2012, 7:50:26 AM
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mechadragon13 on February 20, 2012, 8:02:41 AM
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mechadragon13 on February 20, 2012, 8:13:17 AM
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mechadragon13 on February 20, 2012, 8:20:34 AM
TheGameArtCritic on February 20, 2012, 8:30:14 AM
mechadragon13 on February 20, 2012, 12:35:22 PM
TheGameArtCritic on February 20, 2012, 12:40:57 PM
mechadragon13 on February 20, 2012, 12:45:54 PM
TheGameArtCritic on February 20, 2012, 1:02:29 PM
TheGameArtCritic on February 20, 2012, 2:01:43 AM
mechadragon13 on February 20, 2012, 2:03:12 AM
TheGameArtCritic on February 20, 2012, 2:16:56 AM
mechadragon13 on February 20, 2012, 4:10:57 AM
TheGameArtCritic on February 20, 2012, 4:37:21 AM
mechadragon13 on February 20, 2012, 4:40:38 AM
TheGameArtCritic on February 20, 2012, 4:47:23 AM
mechadragon13 on February 20, 2012, 4:50:44 AM
TheGameArtCritic on February 20, 2012, 4:57:09 AM
mechadragon13 on February 20, 2012, 5:08:31 AM
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mechadragon13 on February 20, 2012, 5:17:51 AM
TheGameArtCritic on February 20, 2012, 5:31:22 AM
mechadragon13 on February 20, 2012, 5:35:09 AM
TheGameArtCritic on February 20, 2012, 5:41:43 AM
mechadragon13 on February 20, 2012, 5:45:19 AM
TheGameArtCritic on February 20, 2012, 5:52:15 AM
mechadragon13 on February 20, 2012, 6:06:32 AM
TheGameArtCritic on February 20, 2012, 6:07:51 AM
TheGameArtCritic on February 19, 2012, 2:06:46 PM
mechadragon13 on February 19, 2012, 2:14:15 PM
TheGameArtCritic on February 19, 2012, 2:20:52 PM
mechadragon13 on February 19, 2012, 2:49:57 PM
TheGameArtCritic on February 19, 2012, 2:55:57 PM
mechadragon13 on February 19, 2012, 2:57:55 PM
TheGameArtCritic on February 19, 2012, 3:07:37 PM
mechadragon13 on February 19, 2012, 3:08:42 PM
TheGameArtCritic on February 19, 2012, 3:22:48 PM
mechadragon13 on February 19, 2012, 3:25:12 PM
TheGameArtCritic on February 20, 2012, 1:29:21 AM
mechadragon13 on February 20, 2012, 1:31:37 AM
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mechadragon13 on February 20, 2012, 1:46:21 AM
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mechadragon13 on February 20, 2012, 1:56:19 AM
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TheGameArtCritic on February 19, 2012, 6:43:54 AM
mechadragon13 on February 19, 2012, 6:48:31 AM
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mechadragon13 on February 19, 2012, 6:55:53 AM
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mechadragon13 on February 19, 2012, 7:02:48 AM
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mechadragon13 on February 19, 2012, 7:12:01 AM
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mechadragon13 on February 19, 2012, 7:23:32 AM
TheGameArtCritic on February 19, 2012, 7:38:31 AM
mechadragon13 on February 19, 2012, 7:47:07 AM
TheGameArtCritic on February 19, 2012, 11:01:59 AM
mechadragon13 on February 19, 2012, 11:05:41 AM
TheGameArtCritic on February 19, 2012, 11:23:51 AM
mechadragon13 on February 19, 2012, 11:38:49 AM
TheGameArtCritic on February 19, 2012, 2:05:36 PM
TheGameArtCritic on February 18, 2012, 3:16:33 PM
mechadragon13 on February 18, 2012, 3:18:28 PM
TheGameArtCritic on February 18, 2012, 3:35:21 PM
mechadragon13 on February 18, 2012, 3:40:15 PM
TheGameArtCritic on February 18, 2012, 3:48:00 PM
mechadragon13 on February 18, 2012, 3:49:24 PM
TheGameArtCritic on February 19, 2012, 12:43:59 AM
Dusk: *he quickly falls into a trance*
Dr. Ferman: ... Now, Dusk... I need you to do us a big favor. I need you to let Sam come back.
Dusk: *he nods slowly*
Dr. Ferman: Now, when I snap my fingers, you're going to wake up as Sam Gatzsky, with all his thoughts, feelings, and memories.
Dusk: *he nods again*
Dr. Ferman: *he snaps his fingers*
Sam: *he blinks a few times, shaking himself out of the trance. He's silent, a bit shocked from the experience* D: ...
Dr. Ferman: ... Now, Dusk... I need you to do us a big favor. I need you to let Sam come back.
Dusk: *he nods slowly*
Dr. Ferman: Now, when I snap my fingers, you're going to wake up as Sam Gatzsky, with all his thoughts, feelings, and memories.
Dusk: *he nods again*
Dr. Ferman: *he snaps his fingers*
Sam: *he blinks a few times, shaking himself out of the trance. He's silent, a bit shocked from the experience* D: ...
mechadragon13 on February 19, 2012, 2:20:47 AM
TheGameArtCritic on February 19, 2012, 5:10:22 AM
mechadragon13 on February 19, 2012, 6:14:12 AM
TheGameArtCritic on February 19, 2012, 6:19:46 AM
mechadragon13 on February 19, 2012, 6:21:33 AM
TheGameArtCritic on February 19, 2012, 6:27:10 AM
mechadragon13 on February 19, 2012, 6:28:21 AM
TheGameArtCritic on February 19, 2012, 6:32:31 AM
mechadragon13 on February 19, 2012, 6:33:19 AM
TheGameArtCritic on February 19, 2012, 6:42:23 AM
TheGameArtCritic on February 17, 2012, 2:55:52 PM
mechadragon13 on February 17, 2012, 2:57:24 PM
TheGameArtCritic on February 18, 2012, 2:27:43 AM
mechadragon13 on February 18, 2012, 2:39:28 AM
TheGameArtCritic on February 18, 2012, 4:11:45 AM
mechadragon13 on February 18, 2012, 4:15:22 AM
TheGameArtCritic on February 18, 2012, 4:49:23 AM
mechadragon13 on February 18, 2012, 12:20:31 PM
TheGameArtCritic on February 18, 2012, 1:33:57 PM
mechadragon13 on February 18, 2012, 1:48:24 PM
TheGameArtCritic on February 18, 2012, 2:02:28 PM
mechadragon13 on February 18, 2012, 2:04:19 PM
TheGameArtCritic on February 18, 2012, 2:17:25 PM
mechadragon13 on February 18, 2012, 2:28:05 PM
TheGameArtCritic on February 18, 2012, 2:50:01 PM
mechadragon13 on February 18, 2012, 2:53:49 PM
TheGameArtCritic on February 18, 2012, 3:05:13 PM
mechadragon13 on February 18, 2012, 3:07:14 PM
TheGameArtCritic on February 18, 2012, 3:16:04 PM
TheGameArtCritic on February 17, 2012, 9:09:08 AM
mechadragon13 on February 17, 2012, 12:41:03 PM
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mechadragon13 on February 17, 2012, 1:29:17 PM
TheGameArtCritic on February 17, 2012, 1:37:54 PM
mechadragon13 on February 17, 2012, 1:39:20 PM
TheGameArtCritic on February 17, 2012, 1:45:50 PM
mechadragon13 on February 17, 2012, 1:54:50 PM
TheGameArtCritic on February 17, 2012, 1:57:26 PM
mechadragon13 on February 17, 2012, 2:02:00 PM
Sarah: *her first thought is to call Claire--she leaves the office and grabs her phone, quickly dialing Claire's number and telling her what happened before running out of the building. She may not be able to keep up with him, but she could sure as hell try to find him when he stops... she takes off in one direction, hoping he didn't go the opposite way*